In ancient times, this marking was considered one of the most beautiful. Now, it represents the heartbreaking nostalgia for what once was. 


Marking Rarity

Marking Layering

Marking Colors



Marking Edges

Symmetry Rules


  • Tear streak must be clearly defined and visible.
  • The only required part of tears is the tear marking around the eye.
  • Tears are able to create Vs on the throat armor that are apart from the main tear marking, simulating the tears pooling on the plates.
  • Tears do not need to fill the minimum requirement on the boundaries. As long as there is a clear tear streak, it will be accepted!
  • Main/min tear streak can fade as it gets further from the eye.


Copy paste these images directly into your art program over your design and set them to multiply for the best work effect.
Alternatively you can download the boundary PSDs with the marking boundaries!





Tears is a relatively free marking with a lot of room for creativity.

Tears always start at the eyes. There must be a streak there somewhere. The minimum area isn't a hard rule, so feel free to experiment. There should still always be some sort of tear streak running from the eye, which needs to be easily recognized as such.
The neck area allows for V shapes on the armor plate. Since tears is such a versatile marking, you are allowed a huge freedom as long as the tears are the right way around. Do not turn them upside down!
However, even so, there are still some rules that need to be followed. A few things are easy to get wrong.
Tears can originate from above the eye as long as the tear streak is still present.
Tears can split into multiple streaks and can have floating stripes. Be careful not to overdo it though! It should still look like tears/stripes and not spiderwebs or magma.

Tears and Complexity

Tears, despite it's freedom, must follow our general 'natural' rule and shouldn't be too complex. Of course, you are free to experiment, but always keep in mind that your design might get denied if your tears end up either too complicated or too painted on.

Common Charmed Paints are your friend, should you want to extend your tear marking!
This is about the complexity we want to see. Any more than this might end you up in corrections! Careful!
This is about the level of natural we deem acceptable when you want your tears to look more stylized. Be careful from here on out!
This is just a tad too much!

The marking on the lower throat looks very beautiful, but very purposeful. The thin, careful lines give the impression of art done with a paintbrush. While patterns like this MAY happen in nature, it is not the norm. 

The green streaks are okay! They are bold and don't look too out of place, but the tinier bits are too complex for the tears marking. They do not seem to be a part of the rest of the marking either... You will need petals or paints.

Hold up!

Here we have some things that can go wrong when designing tears:

  • Tears need to run from the eye. This looks like a daub spot above the eye area.
  • The Vs on the throat armor are flipped the wrong way!
  • Tears must always start on the outside of the arm. Same with the ears and the tail.

Marking Color Change

Player Owned Examples