Accents

Free Marking

Accents

Overview

Rexes with accents may have been a bit too nosy in a past life, but that's just a tall tale to most. Whether it's true or not, accents are a fun and unique addition to any rex!

Marking Colors

Marking Edges

Symmetry

 

Rules

  • Accents is an optional, free marking that won't appear in the geno. 
  • It can be applied to any Rex and if used should be listed in the Free Marks Used section during design approval. 
  • 100% of the indicated boundary can be covered.
  • This marking can utilise 2 colors, one darker than the base, and one lighter.
    • This marking's color(s) can be drawn from the black slider, white slider, and the main and somber portion of the basecoat or chosen Adjacent slider.
  • Accents can fade out but must be 100% opacity at the start of the gradient. 
  • Accents cannot be so small that it cannot be colour picked. 
  • Excessively complex accents are at risk of being denied.
  • White markings must always appear to be lighter than the rest of the design regardless of slider colors!
  • Black markings must always appear to be darker than the rest of the design regardless of slider colors!


How To Handle White Markings

Boundaries

Copy paste these images directly into your art program over your design and set them to multiply for the best work effect.
Alternatively you can download the boundary PSDs with the marking boundaries!

Armored

 

Furred

 

Special Interactions

Some markings interact uniquely with Accents, creating distinctive presentations when combined. Here's a list of these special markings.

Fisher's Blush

Accents can have holes allowing Fisher's Blush to show through, however a portion of the Fisher's Blush marking must remain colour-pickable. It cannot be fully obscured by semi-transparent Accents.

Accents can have holes allowing Fisher's Blush to show through, however a portion of the Fisher's Blush marking must remain colour-pickable. It cannot be fully obscured by semi-transparent Accents.

Arcane

When Arcane is present on a geno, you may choose Accents as one of your affected markings! Arcane may replace both the lighter and the darker layer, or one of the two!

Here's an example of Arcane only affecting the lighter color of Accents! ARCANE EX HERE Here's an example of Arcane only affecting the darker color of Accents! ARCANE EX HERE Here's an example of Arcane affecting both colors of Accents! ARCANE EX HERE

Accents-Only Examples

 

Accents must remain color-pickable. It is allowed to gradient/fade, but it must do so from a full opacity section of the mark.
Accents can use natural shapes to suggest images, however you cannot use it to explicitly draw an image. Accents should not imitate paint or tattoos.
Accents can use all available edge types on both the lighter and darker portion of the marking.
Accents cannot be used to render or shade the import, fake lineart, or add items to the Rex.  

Player Owned Examples


Be sure to only take inspiration from these designs rather than copying them directly, especially as rules may have changed since they were approved!