It has been speculated that the rexals' ancient ancestors were winged, this marking is a remnant of them.


Marking Rarity

Marking Layering

Marking Colors

Marking Edges


Symmetry Rules


  • Pinion must be one solid marking. It cannot have breaks or holes.
  • Pinion can have slight indents to hint at a feathered wing shape.
  • This marking must look plausibly natural.
  • Pinion should never look like an actual feathered wing.
  • Pinion is able to have harsh cut-ins, making it's appearance stripey. This should never be too complicated.
  • These stripes are able to twist on their ends, making pinion able to be quite stylized. These twists should never be too harsh or turn into curls. 
  • Pinion must always touch the minimum amount, but does not need to fill it fully.
  • Pinion always needs to start at the back.
  • Pinion is able to present as a sort of crescent/ V-shaped marking only in it's minimum expression.


Copy paste these images directly into your art program over your design and set them to multiply for the best work effect.
Alternatively you can download the boundary PSDs with the marking boundaries!





Pinion is a rather straightforward marking that presents itself in the shape of a wing on the back of a rexal's back. It can even have slight indents to simulate feathers. This is all very symbolic though and shouldn't look too detailed or close to an actual wing. Ultimately, the marking should be close to a saddle marking in dogs.
This shows quite well what would count as too wing-like.

Pinion's expressions

Pinion does not need to be in a wing shape and can get quite complicated shapes. While it still cannot present in any shapes that represent anything recognizable, its shaping in itself is able to break our general complexity rule quite a lot.
This is an example of non-wing pinion and it's harsh cut-ins. Of course, you can also combine these expressions.
Careful though! While pinion can have harsh cut-ins and can be quite complicated, you should never overdo it. 

Here is an example of what the maximum complexity would look like.
And here is a massively too complicated example!

Here's an example of a twist in the end of the stripe. Here's the same twist that turned into a curl! Careful with that!
And lastly, an example of a minimum expression of pinion 
Pinion will extend it's boundary when dominant.
It is also able to have more indents and a few likes that suggest more feathers. Below you see the absolute maximum you can do with this, though.

Player Owned Examples